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Computer Music Magazine 2001 August
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CM036-Computer_Music-Aug-01
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Whats new.txt
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2000-02-17
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Whats new in 3.00
* Player with fader automatization
Plays your MIDI files while editing
rev, cho, var, pan, vol, amp env and filter changes made in a
song will be shown in real-time while a song is playing
- peak activity display for each part while playing
- song position display
- for- and rewind function
- left and right locator
- cycle playing
- solo playing
* Mixer Mode with fader automatization
In Mixer Mode the editor receives and sends on all 16 MIDI channels
simultaneously so the program works like an XG mixer & editor, if
the sequencer's output is routed to the editor's input
Attention: MIDI Thru isn't routed to the MIDI Channel of the current
selected Part anymore!
* Additional file options (XF format etc...)
* Merge Music Data Only
Loads only musical data from a MIDI file (.mid)
The XG parameters in the editor are not affected by this
operation. Existing musical data in the memory will be
cleared first
* Merge XG & Music Data
Loads musical and XG data from a MIDI file (.mid)
Adds the XG parameters from the file to the XG parameters
in the memory. The value of a parameter with the same address
will be overwritten with the data from the file!
Existing musical data in the memory will be cleared first
* Delete Music Data
Deletes musical data from a loaded MIDI file (.mid)
This function deletes the data in the computer's memory not
in the file!
* Load Part (incl. QS voice)
* Save Part (incl. QS voice)
* Interpret SyxEx Data after Note Messages
Loads 'hidden' SysEx messages
* XG Reset
Resets all XG parameters
Musical data are not affected anymore
* Refresh All
Sends all editor data to the synth to refresh it.
* Master Part for XG mixer implemented
* A red knob point indicates parameter changes
* New voice selector: all XG & QS voices in just one big selector
with search functions
the mega selector isn't needed anymore
* New drum file format/handling
* Drum Note Shift
* Assignable markers for graphical keyboards
* Drop-down list to select keyboard ranges
* Part Table implemented
With auto open/close functions
* Store QS voice (Job menu) to XYZ bank now
* Transmit as Controller function
Send data as Controller if available
If you like use it to edit your GM equipment too ...
* Part-Link-Edit
a 3 or 4 element voice uses 2 XG parts, the link feature allows
to edit both parts simultaneously by turning just one knob